Game development
Unity Game Development
Mobile and hybrid-casual games, end to end: game design, systems, economy, art pipeline and store launch. We also take over existing projects and keep them shipping.
Deliversstore-ready build



Gamesthat ship.
Unity games for mobile, from first prototype to store launch.
Unity, Blender, Spine, Figma, Google Play, App Store, Shopify, React Native, Next.js, Node.js, Docker
Selected work
A restaurant tycoon game set in Pakistan: start with one biryani stall and grow it into a city-wide empire.
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A pirate-themed cannon game: knock down crate towers on the open sea, with as few shots as possible.
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A 3D puzzle platformer where every death counts: beat each level against the clock with as few lives as possible.
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Sort the sands: match every colour before time runs out. A pixel-art Egyptian puzzle game with abilities that bend the clock.
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A platform that turns a trending idea into a finished YouTube video: script, visuals, voiceover, captions, music and upload.
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A headless Shopify store for Wajood, a premium apparel brand, built for speed, video and easy editing.
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Attendance, activity and sprint tracking in one platform, with AI that spots stuck work before the deadline does.
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Services
Game development
Mobile and hybrid-casual games, end to end: game design, systems, economy, art pipeline and store launch. We also take over existing projects and keep them shipping.
Deliversstore-ready build



Game development
A new title built on a game foundation you own or license: new art, theme, economy and store assets. Faster to market than starting from zero.
Deliversnew title in weeksGame development
Lost the source of your Unity game? We rebuild a working Unity project from the compiled IL2CPP build: scenes, assets and readable, buildable C#, ready to update, port or relaunch. Code is reconstructed, so original comments and some internal names can't come back. Only for games you own or are authorized to work on.
Deliversworking Unity project, typically in 3–6 daysAI & automation
Agents and pipelines that do the repetitive work: content, data, reporting, support and deployment. Built to run without supervision, like FeedAgent runs our own channels.
Deliversruns unattendedAI & automation
Admin panels, dashboards and internal platforms shaped around how your team actually works, not a SaaS template that almost fits.
Deliversbuilt for your workflowSoftware & digital
Full-stack web platforms, marketplaces and storefronts with React, Next.js and Node.js, built to scale and ship.
Deliverslive productSoftware & digital
iOS and Android apps with React Native, from MVP to store-ready, tested on real devices.
DeliversApp Store and Google PlaySoftware & digital
Interfaces built around how your users actually behave: wireframes, prototypes and design systems.
Deliverstested prototypeHow we work
A game, an automation, an app or a platform. A short message is enough to start.
Within 24 hours: what's possible, what it costs and how long it takes.
Working builds every week, not slide decks. You talk to the engineers doing the work.
Store release, deployment and handover, with support after launch.
Why EastWhiz
We answer in a day and show working builds in a week, because speed is in our name.
We ship our own games and run our own AI agents, so we know what it takes to launch.
Pakistan-based rates, with work trusted by clients around the world.
You talk directly to the engineers doing the work. No account managers, no relay chains.
Client feedback
[Client quote about speed: how fast EastWhiz answered, delivered or turned changes around.]
Placeholders: replace with real quotes, names and photos, with permission from each client.
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